Rather, to hear the designers explain it, the absolute ending is a result of how much of an impact player choice and action will have on the game's world. But New Vegas' lack of exploratory, post-game content isn't a case of Obsidian failing to learn a lesson. Bethesda gave them that option with post-release content dubbed Broken Steel. Bethesda tried to wrap the story of Fallout 3 up in a pretty little package with a big bow, but eventually backpedaled in the face of fan desire for the game to continue after its conclusion. Owners will not be able to jump back into the scorched plains to access unfinished side quests after the credits roll. The October-bound New Vegas, according to recent previews, will have a definitive ending. Obsidian Entertainment is setting itself up to hear more than a few wails and moans about the conclusion of Fallout: New Vegas, if the storm Bethesda weathered with Fallout 3 can be considered a good indicator.
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